Mar 06, 2009, 06:46 PM // 18:46
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#2
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Ritualists are a necromancer's love child. Just stick with necros but start using curses
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Mar 06, 2009, 07:06 PM // 19:06
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#3
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Forge Runner
Join Date: Mar 2006
Profession: N/
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minion masters peak once you hit lvl20 in normal mode.
at your low level, the minions will also be low level and will die very quickly. not to mention that in the beginning areas, there arent a whole lot of corpses to use.
i'd recommend to put all your attributes into death magic. and as soon as you can, get a death magic rune to further increase your death magic level. this will keep your minions as high level as possible to help them last longer.
[blood of the master] is one of the most important skills in helping to maintain an army. you have to judge how often to use it to keep your army alive without running your health too low.
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Mar 06, 2009, 07:09 PM // 19:09
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#4
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Wilds Pathfinder
Join Date: Aug 2008
Profession: E/
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.
If you are running a MM you might want to also add [death nova] and [dark bond] .
As mentioned above, MMs become somewhat less effective at higher levs and maintaining DN is done far more efficiently on a hero ( if you get some ).
DN can make a mm pretty effective, even at hight levels.
A human character would be better off in curses (NOT at lower levels) Lots of damage, damage mitigation and very survivable.
Last edited by Antares Ascending; Mar 06, 2009 at 07:15 PM // 19:15..
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Mar 06, 2009, 08:37 PM // 20:37
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#5
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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1. Start with hexes.
2. You can be good or suck with either classes. For a new player, I recommend necro.
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Mar 06, 2009, 08:44 PM // 20:44
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#6
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Krytan Explorer
Join Date: Aug 2006
Location: Deep in the Shire
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Go with necro.
But either do blood or curses.
Death is useless at such a low level.
But you could do ritualist. they are a fun class to play.
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Mar 06, 2009, 09:55 PM // 21:55
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#7
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Frost Gate Guardian
Join Date: Mar 2009
Location: ^ ^In your bedroom (0-_-0)
Guild: Unexpected Advantage (UA)
Profession: E/Me
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i have both classes with max 15k black dyed luxon armor with all skills unlocked. But for you 2 play 1 go with necro but dnt go with death skills unless u want to run an litch way in ha. Go with curse and blood bar. If you want help whisper me on D A R K S O I F O N and ill help u with ur nec for a bit.
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Mar 06, 2009, 09:58 PM // 21:58
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#8
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Wilds Pathfinder
Join Date: Sep 2008
Guild: [YUM]
Profession: R/
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Necromancer mate.
From what I've been told Ritualist's are very challenging.
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Mar 06, 2009, 11:14 PM // 23:14
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#9
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Ascalonian Squire
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Cool! Thank you guys.
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Mar 07, 2009, 02:03 AM // 02:03
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#10
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Desert Nomad
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for a new person definatly stick with your Necro. it's a very newbie friendly class, but it still is rewarding for the experienced player.
until level 20 just stick with the skills that you get from the quests you do, dont know which campaign(s) you have so I cant say which skills you got, but whatever they are they are your only option now
when you reach level 20 you can check the builds on PvX or other sources. note that I dont personally recommend any of those builds, however they're a good source for standard working builds for all classes and all purposes(PvP, PvE, farming, general play, etc) so it's a good place to start from.
keep in mind that by that time you'll want to have elites skills, search wiki to see where are the bosses you need to kill for the elites you want, than go kill them with a [signet of capture] equipped so you can learn their elite skill.
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Mar 10, 2009, 12:08 AM // 00:08
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#11
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Frost Gate Guardian
Join Date: Mar 2009
Location: ^ ^In your bedroom (0-_-0)
Guild: Unexpected Advantage (UA)
Profession: E/Me
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If your going nec consider this. What are you going to use it for????
pve like mm n/rit or something more into pvp?
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